Crafting & publishing unforgettable indie gaming experiences
Based in Odense, Denmark, we partner with independent game creators to provide funding, multi-platform publishing and global player reach — from the first playable build through store submission, certification and launch.
Registered
30 July 2022
Danish Central Business Register
Legal form
I/S
Interessentskab, Denmark (EU)
Written answer
Every pitch
Yes or no, in writing, either way
From the studio
Titles we have worked on
Status, platform and credits are reproduced from each title’s public listing on itch.io, checked 2026-08-17. Each card states the role we played on that title.
Our publishing programme is open to external developers now. We do not claim a partner catalogue we have not published, and we name no studio without its permission.
Four things we take off a developer’s desk
Each one is scoped in writing before it starts, and each one carries its own disclosure about what we control and what we do not.
How a pitch moves through us
No black box. Four steps, and you know where you are at each one.
- 01
Submit
You send the pitch through the portal on this site: studio, title, genre, target platforms, a playable build or gameplay video, and the production budget you are working to.
- 02
First read
We read every submission that arrives. You get a written answer either way — the office hours and contact route are published on the contact page, so you always know who is reading and when.
- 03
Deep dive
If the fit looks right we ask for the build, the design documentation and the production plan, and we play it properly. Expect questions about scope, team capacity and the milestone plan.
- 04
Terms in writing
Any deal is set out in a written publishing agreement: what we fund, what we do, what each side owns, how revenue is split and how an advance is recouped. Nothing is agreed on a call alone.
A registered Danish company, printed in full
Publishing deals are contracts. You should be able to look up the other side of one before you send them your game.
Registered in Denmark
AverageGamesStudio I/S, Interessentskab (I/S) — Danish general partnership. CVR 43415638, registered 30 July 2022, EU VAT DK43415638.
Look us up in CVRTerms before money
Rights, revenue split, milestones and recoupment are agreed in a written publishing agreement. The developer keeps the IP in the game. Nothing is agreed on a call alone.
Read the termsYour material, handled properly
A pitch is used to assess the submission and reply to you, and for nothing else. It is not sold and not disclosed to any third party for that party’s own purposes. NDA on request before you send anything confidential.
Privacy policyHave a build we can play?
Send it through the pitch portal. Eight fields, a readiness meter that tells you what is still missing, and a written answer either way.